Should i kill the salvation leader




















There are rats in this dungeons, as well as lots of undead. Holy damage is good against these. If you notice blue smoke coming out of a coffin when you open it, move back immediately, or you will become cursed.

Or better yet, do not open cursed coffins, especially if you do not have the curatives or other means to cure the curse status. Soon you reach a lift with a lever next to it. The gate you saw when you entered the dungeon, is nearby so open it from the inside before activating the lever, so that you have a shortcut for next time you come.

Pull the lever, and your party goes down deeper under the ground. Work your way to the meeting room, fighting more undead, and even a Cyclops, along the way. Follow the voice of Elyision, the leader of Salvation. The voice will get stronger as you approach your destination. Enter the gathering hall. There will be a brief cutscene. Observe the Gathering. Soon you will be spotted. Watch some more cinematics, as undead kill all the cultists and zealots.

Once the cutscenes end, defeat the undead. Then, pursue the Elysion through the western door. Climb up some spiral stairs. You run into Mason who stopped the Salvation leader. But the leader, Marcelo, asks you to spare him and promises a reward of gold for sparing his life.

Kill the leader or not? It is better to KILL the leader. Help pls. I'm at this part right now. User Info: oskman According to the guide, it just affects how Mason likes you. Oh ffs. I hate when people ask questions like this.

How bout you just man up, make a choice, and live with the consequences? User Info: Ombra. I only dislike people who get so bent out of shape over how people play games that they paid money for. I would hate to know you in real life, to "hate" for such a trivial reason. User Info: Telekenesis So, is the only consequence Mason's affinity for you. Does he like it if you kill him or the other way around? Live By Honor. Found out in the board that Mason does not give you any more quests if you let him go free which sounds really bad but I don;t know about possible positives down the road though.

User Info: OmegaAir. I might be late, but just kill him. This is a pretty straightforward dungeon so don't be afraid to check every nook and cranny as you won't get lost at all. Follow the straightforward path until you find a door with a lever.

Pull the lever down to open that door and enter the next path. Follow it until you reach the lift. Destroy the bar on the door leading to the entrance then pull the lever to activate the lift. Clear the next area and find the next door controlled by a lever. Keep clearing the next area until you reach the lower caverns. Once you've reached the rooms near the meeting place, you may remove the bar on the gate to the southeast to enable the Rear Passage south of Gran Soren.

Continue to the Gathering Hall and observe the gathering.



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